#ifndef __GAME_WRAPPER_H__
#define __GAME_WRAPPER_H__

#include "script/luaex/luaex.h"

class GameWrapper
{
public:
	GameWrapper();
	~GameWrapper();

	static void UpdatePlayersTbl();
	static void UpdateEnemiesTbl(int count);

private:
	static Size GetStageSize();
	static int GetPlayers(lua_State* luaState);
	static int GetEnemies(lua_State* luaState);

private:
	static luaobj s_playersTbl;
	static luaobj s_enemiesTbl;
	static int s_enemiesCount;
};

#endif